Dashboard Elenco blog Il Gioco in Tavolo il gioco in ... podcast: una chiacchierata con Bruno Faidutti
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Bruno Faidutti is one of the most influential voices in European game design over the past forty years. A Parisian, born in 1961, a trained historian and sociologist — with a PhD dedicated to the scientific debate on the unicorn during the Renaissance, which is probably one of the best opening lines any game designer has ever had. You are the author of Citadels, which has sold several million copies worldwide since 2000, but you've signed more than one hundred games — Diamant, Mission: Red Planet, Mystery of the Abbey, Mascarade, Raptor, Secrets — collaborating with half the industry, from Bruno Cathala to Alan R. Moon, from the late Serge Laget to Eric Lang. You are widely considered one of the fathers of the so-called French school of design.
In June 2025 the German designers' association awarded you the Göttinger Spatz for your contribution to board gaming culture. And you're coming off a year that makes the word "retirement" look like a bad joke — with releases like Treasure of the Dwarves, which you yourself called your best game ever.
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